By acquiring this product, you will get two OpenEXR images (in high and low resolution) and a sample image sheet to use as a visual reference. The OpenEXR images have been tested in 3D Studio Max, Maya, Blender and Keyshot without issues.
- Ocean scene HDR image perfect for realistic reflections and crisp details, even when using Diffuse shaders
- OpenEXR format in High and Low resolutions
- High resolution Equirectangular image of 4000 x 1000 pixels for high lighting quality and final renders
- Low Resolution Equirectandular image of 2000 x 500 pixels for testing and faster rendering
The file has been compressed in a .zip format for easier download. A zip archiver (usually included in the Operative System) will be necessary for extracting the files.
The size of the compressed file is 20.2 MB.
The sample images that appear displayed at this page have been rendered in Blender Cycles (at a light strength of 1) using the current OpenEXR image as lighting source. In these sample images you can see the result of this HDRI illuminating a SMS-Ball shaded with different surface materials such as Brushed Metal, Chrome, Diffuse, Glass (Transmission), Wax (Translucent+SSS), Skin (SSS), Cotton, Ceramic (Translucent) and Plastic. These images are included in the product as a visual guide of the lighting effect resulting with each material.
☞ Please note that the sphere (geometry) and materials (shaders) seen in the sample images are not included in this product ☜
Depending on the software package/rendering software, or the intensity/strength settings used in the rendering of your 3D scene, the resulting illumination appearance might vary from the sample images.