This is a 3D model collection of Jars of Paint with jars caps scattered around the floor and several Paint Brushes–one of them dripping paint.
By acquiring this product, you will get the Blender scene with the 3D models and materials seen in the sample images, as well as several OBJ files and textures to easily import these models into other 3D packages.
The sample images have been rendered in Blender with Cycles. The lights and materials seen in the sample images are included in the Blender file.
The .OBJ files have been tested in 3D Studio Max, Maya, Blender and ZBrush without issues.
- High quality polygonal models, composed of quads and triangles only.
- Low poly count model; perfect for gaming engines.
- The model subdivides flawlessly, achieving in just one subdivision level a smooth appearance.
- Clear naming for each individual part.
- Clean UVs and topology.
- Real world dimensions (metric system).
- Two Empty Jars models (high and low resolution) separated in Blender layers for easier manipulation.
- Four Short Jars and three tall jars filled with modeled dripping paint and decorated with textures of splashed paint.
- Paint Brushes models included, with textures and masks for applying paint materials to them.
- Infinity background and lights.
- Texture maps (diffuse, bump, displacement and specular).
- Physically accurate material nodes.
- 13 Paint Color materials for Blender.
- Several glass customization options for the jars; such as a beveled logo, surface scratches/dirt and paint splash textures.
- HDRI image included for Image Based Lighting (IBL)
The files have been compressed in a .zip format for easier download. A zip archiver (usually included in the Operative System) will be necessary for extracting the files.
The size of the compressed file is 4.80 MB.
For more information on the use of the product see the Product Documentation Page.
You can obtain the 3D Software to use this product for free at the Blender Foundation.
Depending on the software package or version used after the purchase, the exchange formats (.obj) may not match the preview images. Due to the nature of these formats, the geometry could appear different than the original (triangulated or rotated). The textures might be flipped, or present the need of being loaded by hand.
The resulting rendered image might vary from the sample images.